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Icebind (²«) C

Flesh and Blood

Ice Fusion (As an additional cost to play Icebind, you may reveal an Ice card from your hand.)

Deal 2 arcane damage to any target. If Icebind was fused and deals damage to a hero, freeze a card in their arsenal until the start of your next turn. (A frozen object can't be played or activated.)

Rarity : Common
Number : UPR120
Card Type : Action
Class : Wizard
Talent : Elemental
Cost : 0
Pitch Value : 2
Defense Value : 3
·¿ÈÖ UPR 120
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